On the Representation of Winning Strategies of Finite Games by Groups and Neutrosophic Groups
Mikail Bal, Gaziantep University, Turkey
Mohammad Abobala, Tishreen University, Syria
Abstract: In this paper, we show that for a finite game with two players A , B:
Each winning strategy of the first player A can be represented by a neutrosophic subgroup of the neutrosophic group ( , and each winning strategy of the second player B can be represented by an elementary abelian group .
Also, we introduce the concept of algebraically relative games and present some examples on it.
Keywords: Group , Neutrosophic group , Winning strategy
1.Introduction
Groups are always very useful in representations of algebraic structures, and finite games as a finite steps can be considered.
Neutrosophy as a branch of philosophy introduced by F.Smarandache has many applications in the real world and the mathematical concepts. The concept of neutrosophic group had been defined in[2] as a generalization of classical groups, subgroups and normal subgroups also were defined and studied.
The most useful understanding of neutrosophic group has been written in [3], we consider N(G) as a union of G and GI i.e N(G)=
We will use a neutrosophic subgroup to represent every winning strategy of player A, and a classical group to represent every winning strategy of player B.
This research maybe very useful in the progression of game theory by algebraic views.
2. Preliminaries :
Definition 2.1 :[2]
Let (G,*) be a group . Then the neutrosophic group is generated by G and I under * denoted by N(G)= .
I is called the indeterminate element (neutrosophic element) with the property .
The most useful understanding of this definition has been written in [3], we consider N(G) as a union of G and GI i.e N(G)= .
Definition 2.2 :[2]
Let N(G) be a neutrosophic group, then a neutrosophic subgroup is a subset of N(G) contains a proper subgroup of G.
Remark2.3 :[2]
Neutrosophic subgroup is not a group but contains a group.
Definition 2.4 :[5]
An abelian group G is called elementary abelian if it is isomorphic to for such a positive integer n.
For concepts like game, analyzing game, and combinatorial game see [4].
3. Main results and discussion :
Suppose that G is a game with finite steps. Two players A , B play this game, they make their steps alternately, i.e (their choices) from a finite set of objects S={ .
If we reach to a position which A cannot chose any object then B is the winner, and conversely A is the winner.
Without affecting the generality we can suppose that the alternating choices of two players can be realized as :
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B |
A |
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. … |
…. |
We say that a step i is complete if both players were able to chose objects without being losers.
For each complete step, we can represent it by a bijective map f wich permutes the chosen objectives in this step an fixes the rest of unchosen objectives, i.e if the player A chooses the element and B chooses , then we represent this complete step by the map : f with f( )= and f( )= and f( )= for each , we can use algebraic symbol as: f = ( .
Theorem 3.1 :
Let be the representation of the complete step i, then =I (of order 2) , where I is the identity map on S.
Proof :
It is easy to see that .
We represent the beginning position of the game by I (identity map).
Theorem 3.2 :
Each winning strategy of second player B can be represented by a group with type
Proof :
If B has a winning strategy, then we will reach to a position that B can choose and player A cannot, as follows :
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B |
A |
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. ……………………………. ………………………….. |
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We assume that the number of steps is k, we remark that all steps are complete and each step's representation is a bijective with order 2, so the group generated by all representations is .
We call the previous group by a strategy representation.
Definition 3.3 :
If we reach to a position which A can chose and B cannot, we represent it by the indeterminate map J, which it means that A can pick an object and B cannot.
Remark: The indeterminate map J has the property , we mean by this property that if we reach to a winning position of player A , then the next position is the same.
Theorem 3.4 :
Each winning strategy of first player A can be represented by a neutrosophic subgroup with type .
Proof :
If A has a winning strategy then we will reach to a position that A can choose and then B cannot , as the following :
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B |
A |
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. ……………………………. ………………………….. |
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We assume that the number of steps is k+1 , we remark that all steps are complete unless the last step. The group generated by all steps unless the last one is .
For the last step we can represent it by the indeterminate J, thus the strategy representation is the neutrosophic subgroup of N( which is set :
Result 3.5 :
If A is the winner then the strategy representation is a neutrosophic group , and if B is the winner then the strategy representation is a classical group
Definition 3.6 :
(a) If the player B has a winning strategy, then the winning strategy with minimum representation group order is called the perfect strategy of B.
(b) If the player A has a winning strategy , then the winning strategy with minimum representation group order is called the perfect strategy of A.
Definition 3.7 :
If H , K are two finite games , we say that H is algebraically relative or (H-ar-K), if there is a perfect strategy of the Player A in both games with the same representation neutrosophic group, or a perfect strategy of the player B in both games with same representation group .
Remark : The essential meaning of algebraically relative games is that they have winning strategies with the same number of steps.
Example 3.8 :
Suppose that we have two players A , B which they are playing Wythoff game with (3,2) as a beginning position , A at least needs two steps to win , we can clarify it by the following example:
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B |
A |
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(1,1) |
(1,2) (after the choice of A ) |
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A chooses (1,1) and wins |
The representation neutrosophic subgroup is
Let the same players play the HIM-Game defined in [4]. The beginning position is
(2,4,5,10) , A has a perfect strategy as
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B |
A |
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(2,4) after B choice |
(2,4,2,2) after A choice |
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A chooses (2,4) and wins |
The representation neutrosophic subgroup is , thus the previous two games are algebraically relative.
4. Conclusion
In this research, we have introduced a representation of winning strategies of finite alternating games by groups and neutrosophic groups. Also, we have introduced the notion of algebraically relative games and gave many examples.
References
[1]Babinkostova.L , Cosket.S , Kontradyuk.D , Navert.S , Potter.S and Scheepers.M , A study of games over finite groups , publication at www.researchgate.net ,July 2015, Boise State university pp(1-3)
[2] Kandasamy .V and Samarandache ,F , some neutrosophic algebraic structures and neutrosophic N-algebraic structures , Hexis , Phonex , Arizona 2006 , p.p 219
[3] Chalapathi .T and Kumar.K , neutrosophic graphs of finite groups , neutrosophic sets ans systems , vol 15 , (2017)
[4]Dabash.M , Al-Najjar.H and Barbara.H , Create HIM , the adjusted NIM game , and analyses its winning strategy , PH.D thesis , university of Aleppo press , 2013 , pp20-130
[5] Haushi M , Algebraic structures , Tishreen university press , 2004 , p.p 112-140.
[6] Prem Kumar Singh, Three-way n-valued neutrosophic concept lattice at different granulation, International Journal of Machine Learning and Cybernetics, 2018, Vol 9, Issue 11, pp. 1839-1855