Hypersoft Sets in a Game Theory-Based Decision Making Model
Florentin Smarandache1, V.Inthumathi2, M.Amsaveni 3∗
1Department of Mathematics, University of New Mexico, Gallup, NM 87301, USA.
2Department of Mathematics, Nallamuthu Gounder Mahalingam College,Tamil Nadu, India.
3Department of Mathematics, Nallamuthu Gounder Mahalingam College,Tamil Nadu, India.
Emails: smarand@unm.edu, inthumathi65@gmail.com, amsavenim2000@gmail.com.
Abstract
In this study, we offer a hypersoft set theory-based game model for handling uncertainties. The term ”hypersoft
game” refers to this newly suggested game. Four techniques of game solution are identified: hypersoft saddle
points, hypersoft upper and lower values, hypersoft dominated strategy and hypersoft nash equilibrium. We
build a two-person hypersoft game first. Additionally, we present real-world problems that the hypersoft saddle
point approaches and hypersoft dominating strategy are used to tackle. In conclusion, we expand the hypersoft
games from two players to n players.
Keywords: hypersoft set, two person hypersoft games, hypersoft payoff functions,